Obbe Vermeij was a former technical director with Rockstar Games. | Twitter
In a blog, that now stands deleted, Obbe Vermeij revealed about two 'shelved' Rockstar Games projects. | Twitter
Nearly 15 years ago, Rockstar Games announced 'Agent'. | Twitter
As the name suggests, the game was a spy thriller. | Twitter
'Agent' was meant to be a PlayStation 3 exclusive, Obbe Vermeij reportedly claimed. | Twitter
Rockstar was also working on 'Grand Theft Auto V' (GTA V) during this time. | Twitter
The company soon found 'Agent' to be "too much of a distraction" and "inevitably" decided to focus on GTA V. | Twitter
GTA V is the second best-selling video game of all time with over 185 million copies sold across platforms. | Twitter
Thus, 'Agent' never saw the light of the day. | Twitter
Following the success of GTA Vice City, Rockstar Games planned a zombie survival game in 2002. | Twitter
Placed on a Scottish island, the zombie apocalypse game was supposed to have the same cheat codes made familiar by Vice City! | Twitter
The player would be allowed to drive around the haunted island in vehicles. Constantly moving was the key to survival, reports quoted Vermeij as saying. | Facebook
Fuel was an unavoidable resource for survival and the player would be tasked to keep looking for it. | Twitter
However, Rockstar reportedly came to the conclusion that the concept was ‘too depressing.’ | Facebook
Thus, they decided to develop the next GTA title, which would ultimately become San Andreas! | Facebook